Available now — full-time, contract, or fractional. Remote-first.
adarkfable

Omari

No degree. No pedigree. I learned everything the hard way — and now I build things most teams need five people for. Games on Steam. Websites in production. Communities that stick around. Design, code, narrative, art direction, deployment, support. All of it. All me.

The new wave of AI didn't replace me — it closed every gap I had left. No more imposter syndrome. I can do what any of them can do now, and I've got the shipped work to prove it.

On Steam

Downer Management

Form 3NQ · 1.0 polish on Steam

Bureaucratic autobattler RPG. Manage a department of disposable employees through thirty-two years of office collapse — hire, promote, demote, mourn, file. Six departments, eighty-nine skills, eighteen named rivals, four endings, one form to sign.

Marblewick: Dragons Die

First in the Marblewick franchise · Coming to Steam

A small strategy game about leading a flight of named dragons out into the reach and bringing them home. Bells twice on return. Pegs at the hearth, pretending he wasn't worried. Losses leave empty chairs at the long table.

Play in Browser

Servitude Inc.

Free-to-play corporate exploitation sim · SvelteKit

Morally-ambiguous text-only management sim where worker personality, memory, bonds, and rumors drive emergent narrative. ~56 plain-JS modules under src/lib/game/Engine.js with zero browser dependencies. Headlessly playable in Node for balance sim.

Play →

Wellness Protocol

Automated therapy battler prototype · SvelteKit

Satirical autobattler where wellness routines become combat mechanics. Built as a rapid SvelteKit prototype.

Play →

Gridfire

Match-3 puzzle battler · Browser

Elemental match-3 grid with wave-based enemies, boss fights, perks, and a reactive soundtrack. Pure browser game, no install.

Play →

Dragoncut Killer

Precision timing action · Browser

Samurai-styled cutting game. Timing, judgment, and level progression. Footsteps, heartbeats, blood particles. Small and sharp.

Play →
Also Built

dred.work

Publisher catalog · Cloudflare Pages

The Dredwork label's public face. Catalog of every game in the slate with live Steam widgets, status pills, and a comic-book mail-order aesthetic. One human, one keyboard, the actual catalog.

adarkfable.com

Creator brand · Multi-persona site

The creator-facing brand. Arcade character-select chooser routes to three persona pages (omari / dred / fey), each with its own design language. Built and deployed solo.

oathofbattle.com

Marketing site · Astro · Cloudflare Workers

AI-powered shareable run readings. Players post their game results and receive literary tarot interpretations. API, KV persistence, rate limiting, gothic design system.

adarkfable / Dredwork

Studio · Brand · Community

Built the identity from scratch. Name, visual language, Discord, Twitch streaming kit, community voice. Managing players through development and turning feedback into shipped features.

What I Bring

Full-stack ship discipline

Idea → live in production

I take projects from blank canvas to shipping product alone — architecture, code, design, art direction, copy, deployment, telemetry, support, post-launch maintenance.

Languages & runtimes

Whatever the job needs

Daily-driver Lua + Love2D for games. JavaScript / TypeScript / Svelte / SvelteKit / Astro / React for web. Python / shell for tooling. SQL, CRDTs, Cloudflare Workers / KV / R2.

Community & product

Where most of my prior career lived

Years of community building and product work in tech. I know how to stand up a Discord, run feedback loops, write changelog notes people actually read, and shepherd a player base into shipped features.

Writing & narrative

Published author since 2015

Self-published novels on Amazon. An album, Machine Lord Human Gang — Don't Believe, also on Amazon. Every game ships with prose I wrote. I can write the docs and the dialogue.

Get in Touch

I'm not waiting for permission anymore. If you need someone who builds, ships, and stays — let's talk.